Wade Clarke's Apple IIGS Music Studio tracks, written 1991 to late 1990s. (these notes written in Februrary 2017) I've divided up my notes on my Music Studio tracks by the voice set they used - Classical, Jazz, Rock and Voice, in that order. I list tracks alphabetically. If I don't mention a track, either I've nothing interesting to say or I don't think it's worth talking about. A handful of tracks on the disk are stock ones from Music Studio (e.g. Phryg). Some tracks were made by my little sister and I helped tidy them for her. These are listed separately at the bottom of the document. CLASSICAL: THEME - Whatever it is/was, I like it as it's a well-realised composition JAZZ: AFTER.HOURS/INTERLUDE/UPSTAIR et al. - I was trying to practise Twin Peaks/Blue Velvet mystery music type scoring. I was doing a ton of this in Music Studio at the time. A lot of these tracks are unsuccessful, but some are OK. COOL.CAT - Cover of the track from Wild At Heart soundtrack SCULPTURE - I recognise this as a full arrangement of what was just a monophonic 9-note riff heard in Alternate Reality: The City on the Apple II. STRINGS - Wow, this is pretty freaking great work for however old I was! TRAFFIC - And so is this. WANDERING - And definitely this. ROCK: BLADE - I imagined this as the background music for an imaginary Golden Axe-like beat-em-up on the IIGS BLADEII - And this would have been level 2. CARNIVAL - I think I was trying to copy the sound of the music from IIGS game Dream Zone (which was made with Music Studio) COLDDREAMS - Cover of the theme to an awesome PC platform game. COMMANDO - Cover of Ron Hubbard's SID music for C64 Commando. DRAGON - Cover of SID music for C64 Dragon Ninja DRUID - Cover of theme to C64 Druid ELEMENTS - Me practising Bernard Hermann style composition GUITAR - Trying to go fast and showy with synth guitars HUNTER - Me copying John Carpenter/Goblin-type music HYBRIS - Cover of in-game music from Amiga shooter Hybris INDUSTRY - A sequence of audio phases from an imaginary factory. I used Music Studio's voice limitations to create FX. MANTRA - A riff I thought was good enough that 20+ years later it formed the basis of an Aeriae track (Ai No Kuni) SONIC - I was trying to copy (in synth form) the thick sound of tracks like Titanum Expose on Sonic Youth's album Dirty STOPSTART - I recognise this kind of beat and rhythm as imitating my favourite bands like Nirvana and The Jesus Lizard. How evident that will be to anyone else, I don't know. TESTDRIVE - A cover of the (monophonic) opening music for Test Drive on the Apple II. THEYLIVE - WAS a cover of the theme to John Carpenter's film They Live, but I see that half is gone and the tempo is wrong, so I reckon this was on part of the floppy that was corrupt when I captured it with ADTPro. TOWN - Me ripping off the outro music of the 1990 remake of Night of the Living Dead with good results. USAGI - Cover of the SID music for C64 game Usagi Yojimbo VALD - A cover of what I could remember (after one TV viewing on SBS) of the theme to Jess Franco's film A Virgin Among The Living Dead WATCHER - Me ripping off Goblin soundtracks to Dario Argento films WRAITHS - Me super-ripping off Goblin soundtracks to Dario Argento films VOICE: LAW.W - Cute accapella cover of 3 tracks from the game Law of the West, including the 'You Died' music. The following songs across the disk are basically by my little sister, and I tweaked them to help make them a little more listenable: AGENTLAIR CATCHCOSS GRASSHOP JAZZ RADOPH RAINDROPS